Mirko_ddd - Thanks man. As a professional UI/UX designer, we are never asked to present an initial design based on development limitations. We are asked to design functional and aesthetic use cases which can then be tailor made to fit within those limitations in further iterations. The design for the volume widget presents an idea for how volume can be represented on the screen; if a seekbar cannot be implemented, perhaps on tapping the widget a modal/pop-up for that specific sound channel can open up allowing us to to workaround those limitations with what’s possible. But as designers we must always start without knowing these limitations as they help us to create and conceptualize out of the box ideas which can be refined further.
zygerboy - appreciate the kind words. Yeah designing the flame icon was weird to implement in the dots; I couldn’t configure the right grid for individual dots but for the most part they do have a 1px gap between them. OS 3.0 will have dots of different sizes so these type of icons can be much better made with that in mind. I did initially try that but it looked weird, so I went with the best looking version. The font size on the contact speed dial is perfect in my opinion. Raising it 4x would look too big. You would hardly be able to fit a few letters in the widget.