Abdul-Muhaymin

  • 4 days ago
  • Joined May 14, 2024
  • 21 discussions
  • 120 posts
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  • TLDR - Keypad Haptics - Fingerprint Haptics - Gesture Haptics should be individually controlled !!! BY THE USER.

    Post - I understand there’ll be some brain dead ideas in a group. But moving finger print haptic under all haptics tops everything.

    I was quiet when keyboard haptics isn’t individual. I love keypad haptics which I can’t enable unless I enable it all. (I hate haptics on gestures)

    But now you moved even fingerprint haptics there. Did any single person from the community request this feature ? I NEED 1 POSTS which says, move fingerprint haptics to all haptics.

    Why break / introduce something that’s already perfect ?

    • I use haptics only for fingerprint and rest is kept off. Now I cant use it only for fingerprint ? What is this update ? A joke ?

      We need more control over things. We don’t need apple kind of treatment. Either have it all on or all off. Not a smart move man.

    • It’s in the changelog, you just have to read it…

      Fingerprint haptics are tied to the touch haptic setting now. If that’s off, the fingerprint sensor has no haptic response too.

      I absolutely hate this change, I want haptics only for the fingerprint sensor and nothing else.

    • Every smartphone we build is about balance. It is a constant trade-off between performance, cost, and real-world experience. No device can have the absolute best of everything without increasing costs significantly. The key is knowing where to invest to maximise the user experience.

      Choosing UFS 2.2 for the Phone (3a) series wasn’t about cutting costs, but about putting resources where they matter most. A faster storage standard like UFS 3.1 sounds great on paper, but in everyday use, its benefits are often marginal compared to optimisations in software, battery life, and display quality.

      We’ve seen discussions about UFS 2.2, and we understand why some might question the choice. UFS 3.1 has a bigger number, so it must be better, right? In benchmarks, yes. But in actual use, it’s not that simple. Storage speed is one factor in overall performance, but it’s not the only one. What really makes a phone feel fast is a combination of storage, RAM, CPU performance, and software optimisation. That’s why we focused on Nothing OS, ensuring that the Phone (3a) series delivers a fast and fluid experience in real-world use.

      UFS 2.2 vs UFS 3.1: What It Means in Daily Use

      For most tasks like messaging, web browsing, and social media, the difference between UFS 2.2 and UFS 3.1 is almost impossible to notice. App launch times are nearly identical, and even with heavier apps, the difference is often measured in fractions of a second. Large game installations and big file transfers are where UFS 3.1 pulls ahead, but these aren’t everyday tasks for most people.

      Performance in Context

      Sequential and Random Read/Write Speeds

      Storage speeds can be measured in two key ways: sequential (continuous data transfer) and random (accessing scattered bits of data). Think of it like reading a book. Sequential speed is flipping through pages in order, useful for tasks like video playback or copying large files. Random speed is jumping between sections, crucial for launching apps, loading game assets, and keeping background processes running smoothly. In real-world smartphone use, most daily interactions rely more on random read/write speeds, which is why Nothing OS is optimised to make app launches and multitasking feel just as fast on UFS 2.2 as on higher-tier storage solutions.

      The comparison below shows the sequential and random read/write speeds of two devices, one with UFS 3.1 (left) and the other with UFS 2.2 (right). With UFS 2.2, Phone (3a) series holds up well in real-world performance due to optimisations at the system level.

      (Source: CPDT Benchmark app version 2.4.1 | Devices: Left: Realme 11 Pro Plus, Right - Phone (3a))

      File Transfers and System Efficiency

      Sequential write speeds are important for large file transfers, system boot times, and tasks like video editing. The Phone (3a) series uses NTFS optimisation to process files more efficiently, reducing the time it takes to move data across the system.

      App Loading and Multitasking

      The speed at which apps launch and switch depends on how quickly small bits of data can be accessed. The Phone (3a) series optimises this process through Smart Clean technology, which removes unnecessary system files created by user activity and reorganises stored data to boost read and write speeds. This ensures apps load quickly and multitasking remains smooth. The result? Performance on par with UFS 3.1 devices in many cases.

      Memory Copy Speeds and AI Performance

      Transferring data quickly across different memory areas is essential for tasks like graphics rendering, AI-driven features, and machine learning. With the Snapdragon 7s Gen 3 chipset and Qualcomm’s AI Engine, Phone (3a) is designed to handle these processes efficiently.

      Gaming Performance

      Frame rates and smooth gameplay don’t rely on storage speed alone. Through efficient data management and Nothing OS optimisations, the Phone (3a) series ensures stable performance in games like BGMI and Genshin Impact, delivering a smooth experience comparable to devices with UFS 3.1 storage.

      Addressing the Future-Proofing Question

      We’ve noticed that as the initial complaint about UFS 2.2 being slow didn’t hold up, the argument has now shifted to whether it is future-proof. Here’s the reality: even today, UFS 2.2 is more than capable of handling everything a smartphone is expected to do.

      A smartphone’s longevity depends far more on how well its hardware and software are tuned together. With Nothing OS updates, ongoing optimisations, and well-integrated hardware, the Phone (3a) series will continue to perform reliably for years. Future-proofing isn’t just about having the latest spec on paper; it’s about ensuring that performance stays consistent over time.

      If the concern is that future apps will slow the phone down, it’s worth noting that modern software is built to scale across different hardware configurations. UFS 2.2 already delivers high-speed performance, and with Nothing OS enhancements, users will continue to experience smooth performance in daily tasks, gaming, and content creation.

      We appreciate the conversations happening around this and will always prioritise real-world performance over spec sheet comparisons. As always, we’re listening.

      • I received the March update yesterday, but unfortunately, the battery stats bug—present for the last two months—still hasn’t been fixed. It’s still there, at least for me.

        Additionally, another community member has reported an issue where they cannot access Wi-Fi settings unless they are in flight mode. Not sure how this issue slipped through, but it’s concerning that these bugs persist despite having two months to address them.

        Regarding the camera improvements mentioned in the changelog, I personally haven’t noticed any significant changes. It almost feels like the focus has shifted entirely to the Phone (3a) series, which, while understandable from a business perspective, shouldn’t come at the cost of neglecting existing flagship devices.

        Please remember that the Nothing Phone (2) still has one major update left in its support cycle. I’m not asking for new features—just a stable, power-efficient experience without persistent bugs, like we had with NOS 2.0, 2.5, and 2.6.

        Hoping for a resolution soon. Thanks.

        (C̶o̶m̶e̶ t̶o̶ t̶h̶e̶ b̶r̶i̶g̶h̶t̶ s̶i̶d̶e̶, Still in the Dark Side?)

        • adbo

          I request Nothing to improve the overall video camera and photo camera. Specially video camera should be improved a lot I guess. I think Nothing phone 2 video camera can do better if optimised in software, bring more stabilization to improve video, bring capability for more autofocus, AI based video enhancements can also be bought which can double the quality of video in Nothing phone 2. I also appreciate that Nothing photo camera has improved overtime. So I hope Nothing will also be improving the overall video camera.

          According to my studies on the processor of Nothing Phone 2, it is capable of supporting 8k video but we users can understand that it is not possible because on the release of Nothing Phone 2 , Nothing was just a new brand and is hard to get much hardwares as a new brand. Also Nothing Phone 2 can support cinematic mode . But there is no cinematic mode for this phone a phone with 50 MP camera with ois and eis, the already used ai hdr enhancement features can be taken in advantage for enhancements of videos.And last but not the least it has a powerful chipset Snapdragon 8 plus gen 1. We still feel the video camera is not up to the level of the given hardware.That is something to be asked isn’t it right?

          I’m here with all respect. I’m a huge Nothing fan. I see Nothing in a better position. I think Nothing will take this into consideration and bring much and better video camera improvements in the upcoming updates.