Community Edition - Stage 3 Submissions Now Closed
I will be voting for Romain on the Stage 3 Packaging Design as I find he’s concept design matches the Stage 1 Phone design and I like the way he added the Stage 2 Wallpaper underneath/back of the box.
In my opinion I give his Design a 10/10 ===> 100%
This was my submission unfortunately got rejected,don’t know why. Congratulations to those who got selected.
Hi, I am Giffin from India
Jumping straight into the contest ,the Nothing phone 2a Community Edition (stage 3).I didn’t had the time or the oppertunity to do a visual representation of my idea but I will express it through my words.
The idea behind my design for the phone box is to “integrate every phone 2a varients into a single design” including the stage 1 winning design, which altogether express the whole phone 2a lineup which are a integral part behind the community edition project and to show case the road behind this contest
Let’s “divide the cover “into” 4 equal parts” in which each part has the 4 different portions of each varients of phone 2a “keeping the actual design” of the previous boxes but “slightly zoomed out” ( by 10-20% or something ) image to integrate the 4 designs
Top left :
It should have the portion of “phone 2a BLACK” varient
Top right :
It should have the portion of “phone 2a special edition ” varient
Bottom left :
It should have the portion of “phone 2a white” varient
Bottom right :
It should have the portion of “phone 2a Indian edition (blue)”
Now using the “COMMUNITY EDITION” stage 1 winning design , let’s use the “green-tinted phosphorescent material element” ( let’s say that glow factor using something )on the phone cover like how it is implemented in that design ( which “glows when it is dark on the portions in which the winnings design gas implemented”)
Now for the last part it may or may not be successfull in implementation ,if successful it may or may not be suitable or appears good I can’t judge it with my thoughts ( the idea is to add the stage 1 winning design day version to the camera lens which should appear to the customer only at a certain angle, like a glow in the eye )
This is my idea for the stage 3 competition.This is not inspired from anything or anyone ,purely based on my thoughts.if my design hurts someone in any ways please do take this as my apology.
I believe your text got rejected due to the fact that there was no visual representation. The guy who mentioned something about people sharing text suggestions is not a mod, so thats that.
Good idea on including all four variants and tying them up in a way to introduce CE edition. But this packaging design would benefit more from keeping all the attention towards CE edition’s visual identity.
For the last part, you mean the lenticular design right?
- (Edited)
So whilst I am waiting for my submission to get approved I thought I’d post a little update here.
It’s my first submission and I missed the deadline for the Wallpaper design due to ‘life stuff’ For background, I run my own 3D ‘Studio’ essentially myself and freelance help on bigger client projects, but have always specialized in Apparel and Footwear industries and discovered the Nothing Community after a friend convinced me to trade my iPhone in for a Nothing phone recently.
My main motivation for entering was, after taking a year out of work after my wife gave birth to our first child I have been struggling to get back into a rhythm with clients and personal projects and felt these community projects would be something to focus on and also produce work in a product area outside of my comfort zone.
In my submission, ‘More is Less’ - Dieter Rams inspired of course - I wanted to take the established layout and aesthetic for the Phone ( 2a) packaging and give it a subtle, but striking development. I started by looking through Nothing’s design language and looked at ways of deconstructing their forms and grids, but still keeping the unique design aesthetic of the (2a) phone.
In 3D I then went about recreating a product shot in Cinema 4D & Redshift, that showed off the ‘dark mode’ of the Stage 1 winner with a focus on texturing and beautiful details. I felt that realistically, glowing ink for the packaging wouldn’t be practical in terms of both cost and it ever getting seen in real life, but added some hints of it to lift the imagery which itself carries the phosphorescent theme.
The final image was a composite of multiple renders which can be seen more clearly in a small video that was part of the submission. I just wanted to share some low res jpgs here, as I uploaded the submission hours ago, but it is yet to be approved :/ fingers crossed.
It’s wonderful to see and now be part of such a thriving design community.
- (Edited)
Inspired by high-tech design and minimalism, I named my packaging “Tilt” to capture dynamic light and motion through holographic elements. Tilting the box reveals shimmering patterns, making the first encounter exciting and futuristic.
The sleeve features intricate holographic foil that catch light in various ways. I used simple lines and shapes to enhance the effect, creating an elegant and striking design.
I integrated the product name ‘(2a)’ and the Nothing logos in a contrasting color to complement the visual harmony. The subtle branding keeps the focus on the holographic interplay.
“Tilt” transforms unboxing into a journey of discovery, with each tilt revealing new facets of the geometric patterns. This ensures a memorable first impression, reflective of the phone’s high quality.
Just so neat and beautiful.
Still prefer two eyes being present in the center. I guess that is one of the core elements of 2a.
Fractal - thank you kindly, it was tough decision to break the 2 ‘eyes’ layout, but I did want to try something a little different and see how far the crops could be pushed before you didn’t recognise the product. Was fun to work on overall….
- (Edited)
The crop in your entry really looks awesome if I am being honest, it is really attractive. I really like the simplicity and the whole presentation. If 2a never had that fresh eyes and other eyes related marketing, your take would have really hit the home run.
The one eye crop has this high quality, premium feel to it. Almost like a tease.
Ian_H_Simmonds really like this looks very good
ramanrathour - a holo foil box is a lovely idea! Reminds me of collecting Pokémon cards…
Also, that render of the shimmering purple is lush, lovely work
- (Edited)
I think it might not be a bad idea to upload my designs here as well while I’m nervous about getting the approval. I actually lost both of the deadlines, each one for some not interesting reasons. But this time just got it in time. Submitted a few hours ago. Whew… Wish me approval!
Thanks for your time and hope you like it!
@“Rob ” Hey Rob, what’s up! I noticed my submission for phase 3 was named “Unnamed”, even after I entered my name on nothing.tech
Hello! I’m Carlos and this is my submission for Phase 3: Packaging Design. It uses a technique called Lenticular Printing to give it a nice glow effect (the main perk of the phone’s hardware). This is my first time working on a product for Nothing. However, some of you might recognize me as the kid from the “Nothing Unfiltered” video, where I reached out to Carl for an interview, in which we talked about many interesting matters, such as the future of AI, open source solutions and more.
The way Lenticular Printing works is the following: two images are interlined and printed. Then, the lens is placed on top of them. This lens has small cavities that reflect the light in two directions. If you see the object from the left side, you will see one state of the image. In this case, phone (2a) without glow. But if you see it from the opposite side, voilà! A glow effect is achieved. In the beginning, I also considered using bioluminescent ink, and honestly, I still think it’d look super sick. However, after thinking long and hard, I realized the Lenticular method is much more efficient when it comes to showcasing the effect. Let me explain. Imagine you walk into a shop, and see phone (2a) in the shelf. Even if it’s nighttime, you probably won’t be able to see the glow effect, as most stores have indoor lightning. With Lenticular Printing, however, you would be able to see the effect at all times, which is very useful when you are trying to attract the customer.
The overall design is very minimalistic, staying true to Nothing’s design, making it recognizable when among other products, and expressing the company’s vision. The product’s name; “phone (2a) Community Edition” is abbreviated as “phone (2a) CE”. However, the big (2a) text stays the same, as I believe Nothing’s Community is one of the biggest strengths of the company, and therefore this product should not be segregated among the other proprietary products.
These are some of the things that inspired this project…
I also made this short video showcasing the design, I hope you like it!
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mei - congrats on getting a submission in on-time for this stage!
Fingers crossed it is all approved soon, because I love the ideas behind your design.
Utilising the wallpapers, and their shape into the box is a nice touch, then seeing your skills in AutoCAD come across to the replicating the “eyes”. As well as the reference to the LEGO
The voting stage shall be tough, once again…best of luck to you all!